But anyway. Beck confirms what any sane person would say, and Junpei kicks his heel into the couch from his perch.]
When I told you I met Carlos because of a work thing, that was true...for me. He was here for a whole other reason. We met at Dcom...it was a Mars mission test site out in the middle of the Nevada desert. It was a special simulation test that only ten people were picked for. They offered us $500,000 to complete it, and that's why Carlos was there.
[He doesn't feel like he has to say that he wasn't there for the money.] We were there starting from Christmas Day until about five days later...turns out the whole thing was a trap. We were all kidnapped and locked in a bomb shelter on New Year's Eve and split into three teams. Carlos and I were on C-Team. There was also D-Team and Q-Team.
...the Decision Game was a game designed to determine the fate of humanity. If we didn't play, 75% of the earth's population would die. But in order to leave, we needed to obtain six X-Passes. To obtain an X-pass, a player had to die. We were split into teams in what we thought were separate wards, playing against each other and going through these insane puzzles designed to kill us. A lot of them did. Sometimes we died other ways. Sometimes we killed each other.
[He holds up his left wrist then, rotating his watch toward her.] But after ninety minutes, no matter what, our bracelets would inject us with a tranquilizer that would force us to sleep and erase our memories from the last ninety minutes. Time would pass, and when we woke up, we wouldn't remember what had happened.
...we learned how to SHIFT in the shelter so that we could escape the timelines where one or more of us died and get to the one history we all lived. [He's just. Gonna let that sink in.]
no subject
But anyway. Beck confirms what any sane person would say, and Junpei kicks his heel into the couch from his perch.]
When I told you I met Carlos because of a work thing, that was true...for me. He was here for a whole other reason. We met at Dcom...it was a Mars mission test site out in the middle of the Nevada desert. It was a special simulation test that only ten people were picked for. They offered us $500,000 to complete it, and that's why Carlos was there.
[He doesn't feel like he has to say that he wasn't there for the money.] We were there starting from Christmas Day until about five days later...turns out the whole thing was a trap. We were all kidnapped and locked in a bomb shelter on New Year's Eve and split into three teams. Carlos and I were on C-Team. There was also D-Team and Q-Team.
...the Decision Game was a game designed to determine the fate of humanity. If we didn't play, 75% of the earth's population would die. But in order to leave, we needed to obtain six X-Passes. To obtain an X-pass, a player had to die. We were split into teams in what we thought were separate wards, playing against each other and going through these insane puzzles designed to kill us. A lot of them did. Sometimes we died other ways. Sometimes we killed each other.
[He holds up his left wrist then, rotating his watch toward her.] But after ninety minutes, no matter what, our bracelets would inject us with a tranquilizer that would force us to sleep and erase our memories from the last ninety minutes. Time would pass, and when we woke up, we wouldn't remember what had happened.
...we learned how to SHIFT in the shelter so that we could escape the timelines where one or more of us died and get to the one history we all lived. [He's just. Gonna let that sink in.]